Can 47 Pawns Take Down Fairy Chess Pieces?



Amazon vs Fairies! In these 2 games we’ll explore 2 Fairy Pieces (Chancellor and Archbishop) and see how they fare against 47 Pawns.

A chancellor (also known as rook-knight compound) is a fairy chess piece that can move like a rook or knight. Although it cannot jump over other pieces when moving as a rook, but may be considered to do so when moving as a knight. The chancellor is one of the most popular chess variant pieces, like the archbishop.

An archbishop (also known as bishop-knight compound) is a fairy chess piece that can move like a bishop or a knight. Although it cannot jump over other pieces when moving as a bishop, it may do so when moving as a knight. It can checkmate all by itself. The archbishop is also one of the more popular variant chess pieces.

43 comments

  1. There are further theoretical pieces when you consider pawns move and capture differently.
    Like how about a piece that can only move (but not capture), as a knight, and capture (but not move) as a king?

    Or how about a piece that can “jump” along a rank (left and right) like how a knight can jump (i.e. so long as the landing square is available), but can only capture along a file (up and down) and, can only capture pieces it has direct view of.

  2. Seen a few of these, and for the first time thought to ask: can a pawn in the back row move two spaces? How about if it's already moved one space?

  3. That's cool and all, but now make the kweight, which can move anywhere on the board it wants too jumping over anything it needs. I think that sounds like a balanced piece

  4. Since the queen is a combination of rook and bishop, who else thinks we should call it the church instead

  5. Omg so cool, I'd love to see a piece combination between both a rook and a bishop ☺️☺️

  6. Imagine a build your own army chess. Where you're given a certain currency. And you buy your own pieces or pawns.

    The value of the piece or pawn is directly related to the value of the piece when taken. It should be filled with a plethora of fairy pieces.

    For example, the Amazon would cost 11.5 currency.

  7. I alway had this notion of the knight being able to move 3 spaces horizontal or vertically, so as to make its movement the shape of a diamond. For ex. If the knight is on f3, being able to move to f6 and c3. Maybe to make it equal to a bishop, the knight wouldn't be able to jump over pieces who stand in its way horizontally/vertically

  8. That rook-knight thing was quite good at dismanteling white's "queen" side. Pile up a bunch of them on the a-file to get access to white's position and then use the knight's ability to eliminate the defending b-pawn. I think the bishop-knight thing is actually a really strong piece. Just not in this game, where half of them get slaughtered in the first moves. White has too many pawns for those bishops to tear down white's wall, so then they are severely restricted. White could even afford to give away a few pawns for nothing and still win convincingly.

  9. Imagine a piece who would change on every move. For example, on move one, it's a pawn, on move 2, a knight, and a bishop… Until Quenn and then it restart on pawn.
    In my opinion, it would be very fun and iterresting, because players must calculate how much move spend each variations, with a new piece for every move.

  10. Se o arcebispo é mais fraco que o chanceler, por que você colocou uma quantidade menor de arcebispos para lutarem contra uma quantidade maior de peões?

  11. Both of these should be easy wins for white from the start: simply never advance a vanguard pawn (except capturing) if you have movable pawns in the back row, and black would have no choice but to keep trading 1 for 1 and you win by numbers. Computer really messed up these.

  12. In my opinion:
    Queen =9 (the queen can move until 26 squares and do a checkmate is easy) Rook+ Knight = 8.5 (Maximum can be moved to 21 squares)
    Kight + Bishop = between 6.5 and 7 (20 squares in middle game 7 but in endgames 6.5)
    Rook + king=6 (18 squares and for me not much different respect a normal rook)
    Bishop + King= 5-5.5 ( 16 squares perhaps 5 o 5.5 is versatile that can switch from white to dark square)
    knight and King = 4.75-5.25 (16 squares this piece is very very interesting and tactic but on the corner is very week)

    Camel (like a knight but 3 and 1) maybe 2.5

    Knight+ Camel in 4 player's chess when you take this piece you get 5 points but for me must be to get 4 points

    Sorry my English is very bad

  13. I like how white pawns moves together slowly suffocating the black pieces and forcing it to trade until nothing left.

  14. 2:24 Even without the pawns around the king it is checkmate! The chancellors control all 9 fields. Position is Black Cc2, Cd2; and black Ke2 (C=Chancellor).

  15. Idk how these pieces are named, but it would be cool to experiment with king+bishop and king+rook combinations

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